NVIDIA's SoL-Pi pruning cost me 30% more
Ran it on real Hono bugs and every pruning rule lost to one boring habit: don't touch what the model already saw.
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Ran it on real Hono bugs and every pruning rule lost to one boring habit: don't touch what the model already saw.
Typed answers in milliseconds for a fraction of a cent. Wired into five spots, kept only where it beat frontier models.
How I'd test Claude Code, Codex, Cursor, OpenCode and Empryo on code you actually ship: fixes, the full bill, review time.
One rename, step by step, and every place the harness changes what you get.
One JSON file, one new panel in the desktop app. You use it, the agent builds it 🙂
105 claimed, 84 survived two hostile reviewers. Plus a fixed suite that says the same thing every time.
86,000 tokens from a single search 😂 Rebuilt it and metered every dollar across six models.
Notes pinned to files. Open the file and they come back, ignore them and they archive. No vector database.
When it guessed causes, fixes dropped from 3/3 to 1/3. Now it only points at files: 3/3 and 11% cheaper.
Static analysis was sure, git history disagreed. Now the Genome learns from how I work, and the formatter fell to #103 😅
Picked by the job you need done, with sources and dated benchmarks. Yes I'm biased, so check me.
Empryo said $7.06 and got billed $7.08. This is how I check every agent against the real bill.
Fresh fixes from hono, zod and ky that the models haven't seen. 7/10 vs 6/10 and one 8-minute hang.
Edits by symbol name, so there's no search string to miss. Started as my Master's thesis.
Every symbol, who calls it and what depends on it, ranked and in context from the first message.